Fallen key art: Abdiel, with one white wing and a sword of light, faces the dark citadel across a ruined processional.

A game by Aretae Studios

Fallen

Abdiel followed Eve into Hell. There is no way back.

A single-player dark fantasy action RPG for Windows PC and Mac.

Gamefound campaign launches 27 October 2026 at 18:00 UK time.

Key art

The game

An angel in the Ashen Verge.

Fallen is a single-player dark fantasy action RPG from Aretae Studios, a small independent team. You play Abdiel, an angel who followed Eve into Hell and now searches the Ashen Verge for her.

Abdiel kept watch over Eden's eastern gate, and Eve tended a garden nearby. When she was exiled, Gabriel told him where she had gone and what it would cost: if he went, he could not return. He went, without knowing who had deceived her.

Abdiel lunges at a hound on the moonlit pilgrims' road, his one wing open and a red arc of light trailing his sword.
The pilgrims' road. Captured in game.

01

Sword and wing

Combat is about reading your enemy. Watch the wind-up, parry or slip aside, then punish with fast strings and heavy strikes.

Abdiel has one wing. It stays folded on his back until he sprints or fights, and it carries him out of danger and across gaps. At the Warden's Court, the Ash Warden fights in two phases.

The Ash Warden burns with his polearm raised as Abdiel, wing open, stands inside a ring of light.
The Ash Warden. Captured in game.

02

Free them or bind them

Some of the souls you defeat leave you a choice. Absolve a soul and it goes free, and Abdiel's light grows.

Bind it and you can summon it to fight beside you, but every binding pulls him toward darkness. You can also leave a soul be.

Abdiel walks into the square of Emberwick under a shaft of light, with the Citadel's spires behind it.
Emberwick. Captured in game.

03

Voices on the road

You meet Cain, Maren and the Unwritten on the road, among others, and their conversations are voiced.

Off the main path there are chests to open and memories of Eve to find. Shrines are where you rest and grow stronger.

Where the game is today

Act I is playable from start to finish.

Act I runs from the crater where Abdiel lands, through the village of Emberwick and the Fields, to the Ash Warden and his soul choice. Played straight through, it takes us about 10 to 13 minutes.

It is a development build, and we are still improving combat feel, animation, art and performance. A free demo of Act I for Windows and Mac is coming. We aim to release it in early 2027.

Genre
Dark fantasy action RPG
Players
Single-player
Platforms
Windows PC and Mac
Free demo
Act I, aiming for early 2027
Studio
Aretae Studios
Abdiel brings his blade over in a white-hot arc as a column of light strikes the Ash Warden.
The finisher. Captured in game.

Gamefound campaign

We launch on 27 October 2026 at 18:00 UK time.

The campaign funds the next step: releasing Act I as a free demo that works properly on Windows and Mac. Follow Fallen on Gamefound and Gamefound will tell you the moment the campaign opens.

Talk to us and other players on the Fallen Discord.

Aretae Studios

The team.

Aretae Studios is a small independent team. We design and build Fallen together, and every screenshot on this site is captured from the running game.

Nikos Argalias

Game Director: game development, animation and story

Spyros Argalias

Game Developer

Lucas Marsh

Graphics Engine Developer

Alec Pedersen

Motion, Animation and Music (composer and producer)

Ainara Argalia

Artist

Contact

Write to us.

hello@aretaestudios.com

For news, follow Fallen on Gamefound and join our Discord.